Smaug has been defeated, the Battle of Five Armies has been won, and Bilbo has returned to the Shire
Smaug has been defeated, the Battle of Five Armies has been won, and Bilbo has returned to the Shire. But, much danger still remains - and from the Orc-holds of the mountains to the dark and corrupt depths of Mirkwood a darkness waits, recovering its strength, laying its plans, and slowly extending its shadow... In Dale, King Bard sends out a call for brave adventurers to journey to Laketown and assist him in restoring the glory of the North. Spurred on by diverse callings whether it be the lure of the road, the hunger for ancient lore, or the simple urge to defend hearth and kin - adventurers from across Wilderland are preparing to explore Middle-earth and battle the rising threat of The Shadow wherever it may be found. The greatest fantasy setting of all time comes to the world`s favorite roleplaying game rules with Adventures in Middle-earth, a thematic and atmospheric, OGL-compatible setting guide. The Adventures in Middle-earth Player`s Guide gives you the Middle-earth setting-specific rules and guidance to create your characters and adventure in the world of The Hobbit and The Lord of the Rings using the OGL 5e ruleset.