AS A WOULD-BE INITIATE OF A MYSTERIOUS AND POWERFUL ORDER STRUGGLES WITH HORRIFIC TRUTHS ABOUT HER SOCIETY, THE ANCIENT ONES STIR IN THEIR AGELESS SLUMBER AS THE DAY OF THEIR AWAKENING GROWS NEAR! FROM THE AGENCY`S TRIAL JUDGE TO CTHULHU`S SLAVE TO THE UNDIVIDED MIND, CHARACTERS IN THE GLEAMING SPIRAL WILL FIND THEMSELVES COMPELLED TOWARD OR KEPT AWAY FROM STORIES, WHILE THROUGH HASTUR`S SCALPEL AND MISKATONIC UNIVERSITY`S JAMIE WINTHROP, ICONS WILL FLOW IN AND OUT OF PLAY, OFTEN AT INCONVENIENT AND POTENTIALLY DANGEROUS TIMES. THE FIFTH ASYLUM PACK IN THE RITUALS OF THE ORDER EXPANSION CYCLE FOR CALL OF CTHULHU: THE CARD GAME, THIS 60-CARD ASYLUM PACK BRINGS THREE COPIES EACH OF 20 NEVER-BEFORE-SEEN CARDS TO THE CALL OF CTHULHU METAGAME, EXPANDING THE DECK-BUILDING OPTIONS OF ALL FACTIONS.