Ascension: Deckbuilding Game - originally released as Ascension: Chronicle of the Godslayer - is a fast-paced deck-building game designed by Magic: The Gathering Pro Tour champions Justin Gary, Rob Dougherty, and Brian Kibler, with artwork by Eric Sabee.
Ascension is a deck-building game in which players spend Runes to acquire more powerful cards for their deck. It offers a dynamic play experience where players have to react and adjust their strategy accordingly. Each player starts with a small deck of cards, and uses those cards to acquire more and better cards for their deck, with the goal of earning the most Honor Points by gaining cards and defeating monsters.
Combine this base game with other Ascension Expansions.
Ascension Story and Lore
Enter the World of Virgil and recruit heroes and constructs from four divine factions: The Enlightened, The Mechana, The Void, and the Lifebound. Read More
How To Play
Each player starts with a 10-card deck and continually builds their deck as they defeat monsters. The game is over when there are no more honor tokens on the table. Player with the most wins. Read More